My game is finally working! I have gotten it so that the code is no longer breaking the game! The new script manager is nice in the way that it not only tells you that you are doing something wrong, but also how to fix the problem. In this week I was able to solve one of the biggest problems plaguing my game involving input and GetKeyDown. I was able to fix the error itself but still need to figure out why it is still not quite working on game. I have been doing some more research on smarter AI in unity and really want to get it so the enemy can evade some attacks and attack at logical intervals. My research has not come up with much in that but I am still looking for more things I can do. Really the biggest thing left to do in my game is asset creation and implementation because I don’t have much really that I can use in my game and want it to be more visually pleasing. I am happy to say however that I am starting to animate my character and have the first set of animations ready but not yet exported. I plan to finish the game over spring break and spend the rest of the year working on asset creation and touching up my game.
Next week I will;
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AuthorMy name is Anna Marshall, nice to meet you! check out the 'about me' page for more information about me! Archives
May 2018
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